(Click the Uparrow above the number next to the item thats how you vote 1 vote per list per week try it the item will move up in rank) This is a Ranked list of all the Video games that have been released this year and a bunch that havent been released yet. The dates are indicated for the ones that havent been released that are available. The games are in no particular order witha brief description of what the game is about and a link to the Video trailer for each game. They are for all ages so if you are interested in a particular game search our site with the name of the game and go and vote for your favorite. We always like to be #1 but this is the Big List so share it and get all your friends to vote to make your favorite game the OFFICIAL #1 or start your own list and make it #1 in your list. Dont forget “Create, Upload, Vote & Share your List. Those are the most valuable things you have your opinion and your vote Thank you! from the bottom of my wee heart! top40 ***
*** All my information comes from the internet mainly wikipedia, IGN.com and Commosensemedia.org
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Nier: Automata an obscure Japanese sequel to an even more obscure game, came out of nowhere in late winter and spread like wildfire through passionate word of mouth. This science-fiction action-RPG has a heaping amount of existentialist angst, intense battle sequences, and purposefully mysterious game mechanics. You are an android 300 years into the future, cleaning up Earth from rebellious robots so the humans stationed on the moon can return. But there is, oh, so much more.
Coming from Platinum Games, Nier: Automata marries much of what the studio does best into an exceptional package. It has the hack and slashing of Bayonetta (though simpler), the bullet storm of Vanquish and the bombastic storytelling that players have come to expect from the developer. It isn’t perfect; the side missions are boring, the story is a bit too long, and the action can be too easy at times. Still, this one's great to play if you want a compelling story with super fun gameplay.
SHOVEL KNIGHT's story revolves around a hero who must defeat all kinds of enemies to save the girl of his dreams. It's perfectly fine that the story is so predictable, because that's what the game is designed to be. Players will dash through a seemingly endless array of dungeons, mazes, and claustrophobic rooms in which they're trapped with large fantastical creatures. They'll be focused on pressing buttons at the right time, trying not to fall onto a floating block of flames or down a bottomless chasm. The game doesn't take itself too seriously and is in many ways a parody of different franchises from the golden age of cartridge-based video game consoles.
As with all Zelda games, THE LEGEND OF ZELDA: BREATH OF THE WILD is set in the fantastical realm of Hyrule, a world filled with a mix of familiar animals and fantastical creatures and populated by several intelligent races, chief among them the human/elf-like Hylians. Players once again take control of the timeless hero Link, who wakes up without any memories in the Temple of Time and gradually learns that his kingdom was destroyed long ago. Now it's up to him to journey on an epic quest to defeat the evil entity that brought ruin to his country and nearly killed him a century ago: Calamity Ganon. Unlike previous Zelda games, this one provides players an enormous open world to freely explore. It's filled with plains, mountains, deserts, towns, and more. Much of the game is focused on exploration and survival, with Link needing to gather, kill, and cook his own food and work out how to survive drastically different climates, scale cliffs, and battle monsters. He also explores scores of shrines, each one containing clever puzzles that need to be solved to earn orbs that will increase his stamina and life. There are dozens of hours of side activities that can be tackled in any order players wish, but Link's primary goal throughout is to recover his memories, grow in strength, and gather the forces necessary to confront and defeat Calamity Ganon.
1-2 SWITCH is a collection of 28 multiplayer party games, where each gamer holds one of the small Joy-Con controllers that ship with the new Nintendo Switch system. Examples include playing baseball, boxing with an opponent, rocking a baby to sleep, and more. Some games require players to look into each other's eyes and wait for a verbal cue to be shouted out of the television or, if on the go, out of the Nintendo Switch itself. As a launch title, 1-2 Switch was designed to show off the new system's capabilities at home or on the go. Depending on the game, different technologies are at play in the Joy-Con controllers, such as motion control, HD rumble (vibrating controllers), and the IR (infrared) Motion Camera
Call of Cthulhu is a roleplaying game of mystery and horror, in which players take on the role of investigators to uncover the secrets of the cosmos. In the course of a game, the investigations may find themselves battling against crazy cults and horrors from beyond space Call of Cthulhu, created by gaming legend Sandy Petersen is the definitive horror roleplaying game and has won over 40 awards including being inducted into the Academy of Adventure Gaming Art and Design Hall of Fame. "No swords. No wizards. Just regular humans, in way over their heads as they work to uncover the mind-shattering horrors of the Lovecraftian mythos. That's the promise of the Call of Cthulhu RPG, and over 30 years later we're still coming back for more."
A black ops tour of remote South American woodlands and salt flats, Ghost Recon Wildlands skirts combat-loop doldrums by serving up thickets of wary, ferociously resilient opponents. Each encounter in Ubisoft's sandbox shooter becomes an invitation to tinker with teeming mini-playgrounds bulwarked by enemies players can sneak past or obliterate to tag objectives like assassinating local bosses or gathering. Swallow its absurd (if status quo) premise—a special forces foursome sabotages an entire cartel—and you'll experience a game in which tactics become riveting.
Horizon: Zero Dawn and The Legend of Zelda: Breath of the Wild feel like two sides of the same coin. Both are open world adventures and both place a premium on giving players the tools to craft their own stories. But where Zelda goes for a sprawling physics simulation, Horizon instead delivers a thought-provoking sci-fi concept wrapped around a world inhabited by a scary-smart ecosystem of robot dinosaurs.
Those dinosaurs are everything. Some of them are harmless, others are walking death fountains. You can ride them, you can befriend them, you can hack them to bits — and then collect all the pieces so you can craft more dino-hunting gear. Strip away everything else that's good about Horizon and you're still left with a stunning world that's always hard to leav
Trying to effectively recount the story of PERSONA 5 is hard. You play as a high schooler who, after trying to place an attempted rapist under civilian's arrest, is sent to live with your uncle. Rumors about what really happened spread around the school and marginalize you, leading you to form a tightly knit group of friends of other outcasts and people similarly dogged by exaggerated rumors. You all band together as the Phantom Thieves of Hearts vigilante group to engage in battle in the cognitive realm -- an alternate dimension where the twisted desires and tormented wishes of others manifest physically. As time goes on, you discover a massive conspiracy that you have to stop before it destroys the world.
PREY is a sci-fi first-person shooter that takes place on a huge ship orbiting the Earth. Players take on the role of Tommy, an American Cherokee living on a reservation, who's bouncing off the walls with boredom and wants to leave with his girlfriend, Jen, another Cherokee. When the game opens, Tommy is at Jen's bar -- weird lights appear and players (and the whole bar) are abducted into the mother ship. From here the story pretty much fades into the basic "save the world from aliens" plot.
As a racing game, MARIO KART DELUXE 8 has no real narrative. You play as one of 42 -- yes, 42 -- characters and can compete in races on 48 courses, five battle modes, and extensive online modes. In the races, obviously, your goal is to reach the finish line through speed or strategic use of weapons, such as dropping a banana on the track to slip up opponents trailing behind or hitting a series of jumps for a temporary speed burst. In the battle modes, you want to be the last racer standing on tracks designed for games of cat-and-mouse hunting.
In YAKUZA 0, you play as both the series' main protagonist Kazuma Kiryu and familiar face Goro Majima as they struggle to make a name for themselves and keep the peace with the way of the yakuza in '80s Japan. Kiryu is investigating why he was framed for murder, which causes him to be expelled and ultimately turn against his Tojo Clan family to clear his name. Meanwhile, Majima emerges from a year of torture -- a punishment for being part of a plot to assassinate someone within his own family -- and tries to work his way back into his superior officers' good graces. They both struggle with what it means to be loyal and true to your word, even when you're on the wrong side of the law and trying to be a good person.
ARMS borrows elements from both boxing games and traditional fighters, but the end result is something all its own. Choosing from a roster of ten fighters, players step into themed three-dimensional arenas, controlling their fighter from a third-person perspective just over their shoulders. Its primary shtick is that each fighter's arms -- or, in the case of Twintelle, her pigtails -- are actually coils that can extend several yards, allowing players to punch opponents more than halfway across the ring. Players can also swap out their character's arms between rounds, with choices ranging from traditional boxing gloves to boomerangs to elemental energy blasts. The action is spread around a handful of modes, including a short one-hour story mode that helps acquaint players with basic fighting mechanics, local party play, and online bouts. Some fights can involve more than two fighters, and some bonus modes alter objectives, including one in which players can slam dunk their opponents through a basketball hoop, and another in which players need to punch to bump, set, and smash a volleyball. Regardless of mode, players can choose whether to play using motion controls -- where they make punching movements to fight -- or standard button-based gamepad controls.
Set in the years before, during, and immediately after 1600, NIOH casts you in the role of William Adams, an English navigator who was one of the first of his nation to reach Japan and one of the very few Western samurai. You play as a fictionalized version of the real-world Adams -- who presumably never crossed blades with supernatural demons or paths with ninjas using kitty cats as clocks -- as he tries to help make peace in Japan during the nonfictional Sengoku period. The period was plagued by political intrigue, social upheaval, and near constant military conflict. As William, you try to restore order and along the way learn a whole lot of new moves -- and you learn why you have the gift to communicate with the spirit world.
There are strange families, and then there's the Finch clan. WHAT REMAINS OF EDITH FINCH drops players in the boots of the Finch family's youngest member -- 18-year-old Edith -- as she returns to her childhood home in a remote part of Washington state. Deserted for the past seven years, Edith spends the entirety of the game exploring the house, finding hidden ways into rooms that were sealed off to her as she was growing up. She discovers some incredible things about her eccentric family, which immigrated to the U.S. from Norway more than 100 years ago and has always been filled with unusual characters, such as a child movie star and an extreme recluse. Her aim is to better understand herself by coming to better understand her relatives and to pass this knowledge on to her unborn child by a notebook and a detailed sketch of her family tree. The story leads players through every room of the Finch house, allowing them to take as much time as they like to explore and get as much as they can from each lavishly detailed location before moving on to the next, until its conclusion in the final room of the house's highest peak.
In EVERSPACE, there really is no deeper narrative than a fight for survival. You play an anonymous space explorer set out into the galaxy who must survive strikes, raids, and other encounters in vast star fields that you transport goods in and out of. Although you do run across other characters and groups, it's up to you to manipulate, exploit, or plead loyalty to these figures on your way to amassing more resources, so you can upgrade your ship to last longer on your next run.
Set a few years after the conclusion of the previous game, RESIDENT EVIL 7 BIOHAZARD takes the series in a new direction. Players take on the role of Ethan Winters, a man desperately searching for his wife, Mia, who has been missing for the past three years. After receiving a mysterious message from Mia asking for his help, Ethan travels to the town of Dulvey, Louisiana, and the rundown plantation home of the Baker clan. After being captured and tortured, Ethan finally gets his chance to escape the deranged family. Along the way, he won't have to find a way through the monstrous creatures the plantation hides, but he'll discover the dark secret that ultimately led to his wife's disappearance and what it could mean to the rest of the world.
DARK SOULS III: THE RINGED CITY is the second and final expansion DLC released for From Software's acclaimed action RPG. It puts players back into the armor of the Ashen One, a lone hero out to save a world in its twilight, overwhelmed with the risen dead and other dreadful creatures. Picking up where the original game left off, players enter the realm of the Ringed City, a collection of ruins heaped upon ruins, some of which may prove familiar to longtime Dark Souls players. And these ruins are not empty. Players will encounter plenty of new enemies, including terrifying angels that strike from a distance and knights with terrifyingly long reach, as well as several tough new bosses. Combatting these foes demands a mix of caution and strategy, as well as a lot of practice and patience. Helping players along are dozens of new weapons, spells, rings, and pieces of armor designed for high-level characters. And a high-level character is all but mandatory for this DLC, which only becomes available once you've completed the original game and is recommended for warriors level 100 or above.
Divinity: Original Sin II is an epic RPG with turn-based combat and cooperative/competitive multiplayer. The game's devotion to the greatest elements of RPG mechanics include party-based role-playing game (with pen & paper RPG-like levels of freedom,) a strong focus on systematic gameplay and a well-grounded narrative.
Generations after the events of Divinity: Original Sin, the upstart Bishop Alexandar the Innocent has declared Source the sole preserve of the Divine Order. Sourcerers are now criminals, and those suspected of having Source powers are hunted, apprehended, and forcibly purged of their powers -- leaving only empty bodies, devoid of emotion or free will, behind. Four burgeoning Sourcerers from around the realm are each a victim of Alexandar’s pogrom. There’s a bounty on your head. Divine Order magisters are hunting you. You don’t know who to trust, and the world is anything but your friend. To save yourself, you'll need to take on the greatest Sourcerer the world has ever known. You'll have to negotiate betrayal and deceit, the politics of a world tearing itself apart, and deal with your own Source powers. Travelling through majestic cities, dangerous wastelands, lost temples, and war-torn battlefields, you will be looking for a way to defeat Alexandar, discovering that the only way lies deep within yourself. It will be, without a doubt, the journey of a lifetime.
Release Date: September 14, 2017
In DRAGON QUEST HEROES II, players are introduced to young male and female cousins who band together to stop a demon from starting a war between seven kingdoms, which is already beginning to tear apart these once-peaceful lands. This third-person title fuses the hack-and-slash combat of Koei Tecmo's Dynasty Warriorsseries of video games with Square Enix's Dragon Quest universe. While there are some role-playing game (RPG) elements -- such as traveling with a party of specialized characters, leveling up, and collecting items (like treasure) -- the game features hack-and-slash melee action and some magic attacks to destroy enemies. Each fighter has a unique skill and fighting style, plus you can transform into a monster and battle as one of them. Eventually, you can change your class and play any fighting style you choose, with a variety of weapons and magic. Players will need to explore towns, take on missions, initiate battles, and solve puzzles. Along with the single-player story, the game also features online cooperative ("co-op") support, where up to four players can fight together against enemies and bigger bosses.
A release date for the game is still not known. Two new playable characters for the game have also been confirmed: Ma Chong, a brilliant tactician from the kingdom of Wei, and Zhou Cang from the kingdom of Shu.
The latest entry in developer Omega Force's long-running action series is going open-world for the first time. This will allow players to choose between progressing through the main story or to simply explore China, from the Great Wall to the bamboo forests of Chengdu.
Based on the 1992 game Fire Emblem Gaiden, which was only released in Japan, FIRE EMBLEM ECHOES: SHADOWS OF VALENTIA completely reimagines its inspiration by anime cut scenes and a more modern take on turn-based tactical combat. It follows both sides of a continent-spanning war between nations that had lived peacefully beside each other for a millennium. As in most Fire Emblem games, players slowly amass a large group of individual heroes, all with their own classes, gear, and abilities. This is the pool from which characters are drawn to create custom war parties used in chess-like turn-based battles carried out on gridded environments. These encounters take place as players move along a linear world map to progress in the story. Most of this should sound pretty familiar to franchise fans, but Shadows of Valentia also introduces something completely new to the Fire Emblem experience: 3D dungeons that players can explore from a third-person perspective to search for treasure and take on special enemies over the course of their journey.
Two kingdoms are at war in FIRE EMBLEM HEROES, and it's your job as a member of the Order of Heroes to help the good side win. Arriving in the kingdom of Askr, you become a legendary summoner capable of gathering a group of its greatest fighters. Your martial strategy involves collecting knights, archers, mages, and others, leveling them up, and teaching them a host of powerful skills. After that, winning turn-based battles comes down to creating diverse teams that are ready for anything. Should you succeed in defeating the enemy, you could discover the source of the conflict and maybe even solve a mystery or two.
Clash with legions of enemies as Marth, Xander, Corrin, Chrom, and other Fire Emblem warriors by unleashing over-the-top-powerful Dynasty Warriors-style moves in the action-packed game Fire Emblem Warriors. Take control of characters with distinct attacks, issue strategic commands, pair up warriors for stunning moves, and more in an epic tactical action game from the Hyrule Warriors team.
In the Kingdom of Aytolis, new heroes mystically collide with warriors from across the history of Fire Emblem, who must band together to face countless enemies and restore the mysterious Shield of Flames to stop the Chaos Dragon. Advance the story to unlock additional playable characters, each with different attacks, weapons, combos, and voiced dialogue. A combination of intense combat and strategic Fire Emblem gameplay offers a take on battling that's new to the series. Change between heroes anywhere on the battlefield and command them to victory. The materials and gold you earn in battle can be used to upgrade heroes, weapons, and more.
Fire Emblem Warriors · Release dateSep 28, 2017
In THE FLAME IN THE FLOOD, the story is fairly simple: You forage, craft supplies, and fend off predators as you try to survive on the backwaters of a devastated world. You appear to be the only person still alive, and it seems all humans have vanished a long time ago. Why they've disappeared is a total mystery. You play as Scout, a female survivor of these flooded lands, with her companion dog Aesop, and attempt to salvage whatever you can find on your lashed-together raft consisting of random parts of flotsam. The PS4 version comes with a director's commentary, avatars, a background theme for the system, and other adjustments in what's called the Complete Edition.
In FOR HONOR, a warlord named Apollyon believes that knights, Vikings, and samurai have grown weak, so she manipulates things so these three factions end up fighting each other -- and sometimes among themselves -- for dominance. As a result, you'll spend multiple hours whacking people with swords, spears, and axes. Along with the story-driven campaign, the game includes multiple online modes that include the all-out skirmish "Team Deathmatch," a capture-point variation called "Dominion," and one-on-one fisticuffs in "Duel & Brawl."
Although FRIDAY THE 13TH: THE GAME is loosely inspired by a number of films in the series, the basic premise remains the same: Teenagers preparing Camp Crystal Lake for re-opening try to survive and escape Jason, who drowned in the lake due to negligence of two staff members long ago. The game never directly tells you any of this, but heavily implies and assumes some level of familiarity with the series and basic plot. Instead, the focus is squarely on getting you into the action as fast as possible either to survive the killer or hunt the counselors round after round after round.
Kat is back. In GRAVITY RUSH 2, a new danger has emerged to threaten the fabric of the universe. As the gravity-defying heroine, you'll fly around to unravel this new threat, befriend characters, and take on many varied missions. You'll also fight against evildoers and unlock clues to your ability to soar the unfriendly skies. Along with companions such as Raven (also a gravity "shifter") and her magical cat, Kat will master new flying and combat mechanics and explore a vast open world that's 2.5 times larger than the original game.
In MARVEL'S GUARDIANS OF THE GALAXY: THE TELLTALE SERIES, players strap on their Walkmans and step into the boots of Star-Lord and his ragtag group of "a-holes" in a brand new original adventure. The Guardians race into action after they receive a distress call from the Nova Corps, where a Kree planet is being torn apart by the mad Titan, Thanos, and an ancient artifact known as the Eternity Forge. After an epic battle, Star-Lord and his crew barely manage to escape with their lives … and the Eternity Forge. Players choose the Guardians' next moves, dealing with the Collector, the Nova Corps, and other cosmic powers from the Marvel Universe. Unbeknownst to the Guardians, though, they're being hunted by another force, driven by revenge with its sights set firmly on the power offered by the Eternity Forge. It'll take all their strength, all their skills, plus more than a little luck and sacrifice to guard the galaxy one more time. Welcome to the Guardians of the Galax; hope you survive the experience.
Set nearly 30 years after the events of the first game, HALO WARS 2 sees the original crew of the UNSC Spirit of Fire waking up from cryosleep to find themselves hovering above a flower-shaped Forerunner world called the Ark. Upon descending to the surface, they discover the ruins of human installations destroyed by a splinter Covenant faction called the Banished. The two sides clash, trying to wipe each other out as they make war for control of the Ark and its secrets. Action is presented from a raised perspective, providing players with a broad view of the battlefield. Missions are composed of exploration, base building, unit construction, and combat. Players need to manufacture the right types of soldiers and hardware to suit the situation, choosing from a range of tanks, aircraft, and troops to accomplish objectives. Online play comes in several flavors, ranging from marathon death matches to a lightning-quick Blitz mode that does away with time-consuming activities such as base building and tech research and simply pits two teams against each other, trying for domination of three control points.
With an epic new story, an expanded roster of fighters, and the introduction of customizable gear, INJUSTICE 2 continues and expands upon the events introduced to players in the original Injustice: Gods Among Us. After freeing the world from the oppressive rule of Superman and his regime, Batman and his allies attempt to rebuild and restore peace to the world. But when a new threat appears with his eyes set on the destruction of the planet, the Dark Knight is forced to consider an uneasy alliance with the former Kryptonian dictator. Can the two friends-turned-enemies work together to save those they both hold dear, or will their differences prove too much, leading the world to utter destruction at the hands of Brainiac? With a roster of unique fighters pulled from the extensive DC Comics history, Injustice 2 lets players step into the capes and tights of their favorite heroes and villains in superpowered combat to decide once and for all who's more powerful -- and determine the fate of the world in the process.
In HITMAN: THE COMPLETE FIRST SEASON, you play as the titular killer as you work your way through a series of assassination missions. After completing some training missions, you're sent to a fashion show in Paris, where you have to take out the two heads of a clothing company who have a side business as terrorists. This edition features all of the locations from the episodic mission releases over the course of 2016, as well as new Escalation contracts, challenges, and in-mission opportunities. It also comes with three bonus missions, a soundtrack and making of the game documentary.
Deliverance is shaping up to be a good role-playing experience that offers a lot of player freedom and a lot of room for exploration. I'm definitely intrigued to see the final product. Here's hoping it lives up to its fantastic potential.
Kingdom Come: Deliverance · Release dateFeb 13, 2018
BY TJ HAFER In concept, LEGO Worlds seems like a total home run: You explore Minecraft-like, procedurally-generated worlds made entirely of LEGO bricks with total freedom to build, paint, copy, paste, reshape, and destroy anything you see. Actually getting my hands on it, though, I found that for almost every really cool moment of accomplishment or discovery, there was another moment of frustration, confusion, or bugginess to clip the wings of my inner child’s imagination.
From its blocky foundations, LEGO Worlds is two games with two different goals that don’t always harmonize. One is a journey of exploration and adventure across a potentially infinite number of randomly generated worlds that can be traveled between at will by means of a snazzy spaceship. The central goal is to collect golden bricks by finding hidden chests and completing quests for NPCs - from building a treehouse to giving a fire station a fresh coat of paint to fighting off zombies. Enough golden bricks will allow you to level up and gain more character abilities or world generation options, which serves as the only real motivator to continue pursuing these increasingly repetitive activities when you’d rather be building a skyscraper.
BY JESSE SCHEDEEN While the purpose of DC's Injustice 2 comic is to set the stage for the video game's story mode, that's really not the source of this book's appeal. To be blunt, the game's story mode isn't much to write home about in the first place. The true appeal of this series rests in seeing writer Tom Taylor work his magic with a wide-open DC Universe setting, one with relatively few continuity limitations. And in that regard, the comic continues to fire on all cylinders.
This issue is an especially good showcase of what makes Injustice 2 so enjoyable. We don't necessarily need two full chapters devoted to fleshing out the relationship between former Blue Beetle Ted Kord and current Blue Beetle Jaime Reyes. That background doesn't fundamentally change Jaime's role in the game (though it does play into the simmering Ra's al Ghul conflict Taylor has been building). However, Taylor's handling of that dynamic is so strong that none of this matters. In fact, it's tough not to yearn for him to write a dedicated Blue Beetle comic.
BY LEIF JOHNSON Forty-five minutes passed in Lords of the Fallen before I died for the first time. That's a bit of a surprise for a game that makes no secret of its heavy debts to the ultra-punishing Dark Souls series, but the combat I experienced on the way to that first death revealed a game that's just as concerned with letting us have fun without the pain. At times it sacrifices too much at the altar of combat accessibility, but it usually makes up for it with a tempting risk-reward system that caters to multiple play styles, and through the arcadey pleasures of hacking and slashing for loot.
Marvel vs. Capcom Infinite will be released for PlayStation 4, PC, and Xbox One on September 19 Many themes run through Marvel vs. Capcom Infinite, but “partnership” is on point. Capcom is working closely with editors from Marvel Comics to form a world that truly feels like a combination of the best of both - for example, in Avengers Tower, instead of the infamous Jarvis, Tony Stark communes with a Dr. Light artificial intelligence.
Partnership extends beyond the story and sets and into the battles. Infinite pairs teams of two, a departure from the Versus tradition of three-person squads. In place of a third spandex-clad anchor, you take one of the six Infinity Stones into the fight. Each of the Stones gives your team access to all new attacks and effects, acting almost like the third member of your squad. The Infinity Stones give the ability to create space between you and an enemy, explore new combo options, increase your damage or speed, and more. For example, the Time gem allows your fighters to dash around the screen, coaxing mobility from even the slowest and most cumbersome of the cast, and when fully charged, it infuses your heroes with speed that bend the rules of what the mechanics allow. The versatility presented by the Stones means that gone are the days of ignoring characters that might be your favorites from comics or other games simply because they don’t synergize with your team or their weaknesses are hard to overcome. Now, choose two fighters you think are cool and get to work.
Seeking out new life and new civilizations to shoot and have sex with, Mass Effect: Andromeda creatively sidesteps the limitations of Mass Effect 3’s ending by launching a group of pioneers into a whole new galaxy. What they find there is a vast and sometimes exciting action role-playing game that kept me engaged, but after the outstanding trilogy that created this universe, Andromeda is a disappointing follow up with some significant technical issues on PlayStation 4 and Xbox One.
From the opening moments, there’s an immediate sense of mystery and peril as the human colony ship encounters a massive, world-ruining space anomaly that throws their plans into disarray, and a new hostile alien race led by a threatening villain attacks on sight. The quest to find a habitable and safe new home for tens of thousands of frozen colonists and form a functioning independent government along with colonists from the krogan, salarian, turian, and asari ships is an interesting struggle that sets this Mass Effect apart from the establishments of previous games. At the same time, Andromeda just can’t stop itself from retreading some major plot ideas from the original trilogy, including another long-dead civilization that’s left advanced technology lying around.
Coming out in November? I’ve just been given my first proper look at the sequel – Revenant Kingdom – and it did not disappoint. The game is coming from the same core creative team, and the gameplay demo I saw confirmed that Level-5 hasn’t been afraid to make sweeping changes, as hinted at in the most recent trailer. I also found out a bunch of cool new details about the characters and world. Let’s run through 12 things you need to know about Ni No Kuni II: Revenant Kingdom.
There’s a handful of really great levels in Yoshi’s Woolly World, which makes the most of its setting and choice of character. The world is exactly what I expected, thematically and in terms of structure: sand, snow, clouds, and fire, punctuated by bosses holed-up in themed fortresses. It’s incredibly familiar, but the imaginative and attractive art style makes it feel fresh and appealing. Outside of those great few levels, Woolly World is a more forgettable and fragmented experience. Cool mechanics are cooked up, but they’re dropped into levels which never realise their full potential and fixate more on unearthing frustrating collectibles.
The American West has made actors famous and writers rich. It has inspired children on the playground and grizzled country singers alike. Its stories of heroes and bandits, gold rushes and simple homesteaders have been fictionalized and romanticized to the point that they're known the world over. And yet, video game makers have either ignored the setting or attempted to squeeze it into existing game conventions with limited success. That has all changed now that Rockstar, the group made famous for its Grand Theft Auto series, turned its eye towards the Wild West. No game maker has approached the period with as much passion and power as Red Dead Redemption. This is the new bar that all Westerns must strive to reach.
On the surface, Rime is a gorgeous, melancholy adventure of a lone wanderer in the similar fashion as memorable games like Ico, Journey, or The Witness. But just under that layer of beautiful art, mysterious locations, and wonderful music, is a game with very few new ideas. Instead, almost all of its puzzles are shallow and ultimately uninteresting versions of things we've seen and done in other, better games.
Rime's basic premise is simple and familiar: you wake up on a magical island after a shipwreck, and have to solve a variety of environmental puzzles over the course of the six-hour adventure to piece together just what the heck happened. Your nameless adventurer character doesn’t have a ton of personality beyond looking like a cross between Ico and the main character of Journey, but your guide through Rime is little magical fox who’s just about the cutest critter ever. He doesn’t do a whole lot, but he helpfully points you in the direction you should go in – which I found especially useful in knowing where not to go if I wanted to explore everything in an area before progressing.
Delve into the crime-ridden underbelly of South Park in South Park: The Fractured but Whole, the sequel to 2014’s award-winning adventure South Park: The Stick of Truth. Created alongside South Park creators Trey Parker and Matt Stone, The Fractured but Whole once again lets players become the New Kid in South Park, joining Stan, Kyle, Kenny and Cartman in a hilarious and outrageous RPG adventure.
This time, you will find yourself part of the dedicated group of crime fighters known as Coon and Friends (fronted by Eric Cartman's superhero alter-ego, The Coon.) Team up with Mysterion, Toolshed, Human Kite, Mosquito, Mint Berry Crunch and a host of others to battle the forces of evil while Coon strives to make his team the most beloved superheroes in history
SPLATOON 2 doesn't have much detail for its story, but instead focuses on Inkopolis and the efforts you must take to regain balance between two warring factions. In single-player, you seek to wrest control back from the Octarians, who are stockpiling zapfishes. It's essentially a context for you to learn the game's controls and various gameplay mechanics. The more you play, the more gear and weapons you unlock, and the more adept you'll become at painting levels with your arsenal and traversing all kinds of terrain. The online modes, where most of the gameplay lies, let you compete against other players in timed matches, which are variations on capture the flag, king of the hill, or most territory captured wins matches.
Here ios what the Developers website says...Star Citizen is a First Person MMO Space Sim that covers combat in ship & on ground, economy and pretty much anything else you would want. It’s First Person and built in the StarEngine (a modified Lumberyard Engine). You’ll see massive Space Ships that you can fly with friends, land on planets, explore or pirate your way to whatever goal you choose.
Squadron 42 is the Single Player Campaign and the Spiritual Successor of Wing Commander. The Idea is the game is maximum pretty and seamless… NO LOADING SCREENS. It’s currently in the Alpha of it’s open development with the hope that SQ42 will be released Q4 2017 – Q2 2018.
Nintendo's Super Mario Odyssey has taken home the top honour at Gamescom's awards show and it's coming out this october. Nintendo has a new Mario game coming to its new game console. It's called "Super Mario Odyssey," and it's a bizarre-looking, 3D Mario for the Nintendo Switch. It's the first major "Super Mario" game for the Switch, and it's a marquee title. As such, Nintendo is using this year's annual video game trade show, the Electronic Entertainment Expo, or E3, in mid-June as a means of blowing out its big new Mario game. And that means we're about to learn a ton more about "Super Mario Odyssey."
In STYX: SHARDS OF DARKNESS, you play as a short, cranky goblin who must try to survive and earn a living as a thief-for-hire in a medieval fantasy realm. But when he's hired to do some really dirty work, he has to use all his sneaky skills to pull it off. These skills not only include the typical stealth-action mechanics but also some magical ones as well that can turn you temporarily invisible or create a short-lived clone of yourself you can use to distract people. You also have to do a fair bit of jumping and climbing so you can find the best -- i.e., least guarded -- path to take.
TALES OF BERSERIA is the latest in the long-standing Japanese role-playing game series. Players assume the role of Velvet Crowe, who turns from an innocent girl (and loving sister to her younger brother) to a vengeful and skilled warrior with demonic powers, out to find and defeat an evil lord. You'll travel overseas, through island towns, and across fields, engaging in real-time battles with various characters including creatures who want to do you harm. Gamers can also take control of other characters, each with their own skills and abilities, as they master weapons (swords, lances, guns) and magic, chained attacks, and well-timed combos.
TEKKEN 7 is the latest in the popular fighting game franchise, offering numerous solo and multiplayer modes, enhanced high-definition graphics, new and familiar characters (some from other video games), new moves and combat mechanics to unleash during the 1-on-1 battles, and unique environments. While there’s an increased focus on online multiplayer battles -- including a worldwide TEKKEN World Finals competition in November of this year -- there's an emotionally-charged (and darker) story that aims to conclude the 20-year-long Mishima feud, with the victors looking to secure control over a global empire by enlisting fighters to step into the King of Iron Fist tournament. This Story mode features cinematic CGI effects, which are interspersed with the gameplay, to help push the tale ahead (actually, the Story mode has two parts to it, for added replayability). Tekken 7features more than 30 playable characters to start, including fan favorites and all new martial arts fighters -- including Akuma, as a Street Fighter crossover.
Returns to the classic fantasy RPGs of years past. Featuring dynamic turn-based combat, a full party of characters to build and customize, and first-person exploration of maze-like dungeons with devious puzzles and riddles, The Bard's Tale IV is a true successor to the original Bard's Tale trilogy, and is crowdfunded by thousands of fans. Help us bring back the dungeon crawl and return to Skara Brae - the city that started it all.
TORMENT: TIDES OF NUMENARA tells the story of the Last Castoff, a clone-like hero searching for her (or his, depending on player choice) lost memory. Having arrived on a futuristic (possibly postapocalyptic) planet called the Ninth World, she sets out to discover her origins and the intent of her creator. Along the way, she gathers a group of unlikely allies, and together they navigate a society torn by irreconcilable differences of class and religion. The majority of the game involves exploration, character interaction, and dialogue puzzles. That means lots of storytelling/reading, with action sequences few and far between.
UNCHARTED: THE LOST LEGACY removes long-time franchise hero Nathan Drake from the story, supplanting him with a pair of smart and skilled women who series fans know well: Indian-Australian treasure hunter Chloe Frazer and South African mercenary Nadine Ross. These two heroines are eventually joined by Nathan's brother, Sam, as they journey across India's intimidatingly unexplored Western Ghats looking for an ancient Indian relic created by a long-lost civilization. Their rivals on this quest are a group of paramilitary revolutionaries led by a madman with delusions of grandeur. Both groups race on foot and in jeep through lush jungles, caves, and ancient cities toward their prize, often getting into shoot-outs along the way. When Chloe and Nadine aren't fighting, they're putting their athleticism and nerves to the test by scaling rock walls and crumbling ruins, swinging across perilous gaps, and diving into dangerous pools of water, discovering and picking up minor relics along the way. The Lost Legacy also includes the complete competitive multiplayer experience of Uncharted 4: A Thief's End.
In VALKYRIA CHRONICLES, you play as the forefront brigade deployed to defend a small country called Jutland. This country is economically blockaded by Ruzhein, a powerful empire that expanded its territory and achieved rapid industrial development after discovering the magical mineral Ragnite that's used as an energy resource. Wanting independence from colonial rule, Jutland strikes the base of the empire's army. The supernatural also plays a part here, with ghostly, almost godlike warriors called Valkyria interfering in the war on both sides. The story is all interestingly bookended as happening long ago in the past, with a history teacher mentoring her student on what really happened in the war.
WARHAMMER 40,000: DAWN OF WAR III is the latest chapter in the epic space-faring war between the human Space Marines, the psionic Eldar, and the bloodthirsty Orks. An ancient Eldar artifact known as the Spear of Khaine is discovered on the mysterious planet Acheron, and its immense power could tip the balance and decide the ultimate victor of the war. With such high stakes, Acheron becomes the staging ground for a brutal race to recover the Spear between the forces of Space Marine commander Gabriel Angelos, the Eldar seer Macha, and the Ork warlord Gorgutz. Dawn of War III's story plays out over a 17-mission single-player campaign and features online multiplayer support for up to six players. Choose your faction, choose your armies, and battle it out in massive-scale epic battles, where no less than the fate of the universe is on the line.
YOOKA-LAYLEE, from some of the folks behind games like Banjo Kazooie and Donkey Kong Country, brings the same feel of those games with colorful worlds, fun puzzles, and mini arcade games. Players take on the role of two characters (Yooka the lizard and Laylee the bat) who use a wide variety of combo moves on their epic adventure to thwart the corporate creep Capital B, who's stolen magical books. His main target is the One Book, a book of great value with the power to rewrite the universe. Fortunately, the living pages (or "Pagie," as they're called in the game) of the One Book fled, sensing danger from Capital B, scattering across worlds filled with puzzles, enemies, and bosses to defeat, along with plenty of jokes about the '90s 64-bit gaming genre. It's up to the player to collect these pages, stop Capital B, and save the universe.